Has a 10% chance to deal 1000 direct damage, and 100 x number of surrounding enemy armies up to 5 targets. Thanks to his peacekeeping and agility talent build, Cao Cao would exploit his forces to do additional damage to barbarians. I assume you can find this guide helpful and insightful in order to customize your own commander roster. Has 25% chance to increase all damage done by 100% for the next 2 turns. His active skill is far too strong not to be passed forward. That makes it possible for this amazing commander to deploy at high speed to hit the targets surprisingly. Increases normal attack damage and counterattack damage by 30% for 4 seconds. Direct Damage Factor: 300 / 375 / 450 / 600 / 750 March Speed Reduction: 10% / 15% / 20% / 25% / 30% At max level, … This is why he places Minamoto only barely below him. Heals his army for 250 health points after using active skill. This proves Saladin to be a formidable legendary commander to play with on the battlefield. If you haven’t got Cao Cao yet, then you should level Belisarius up because he’s a great epic commander to start with — especially if you start as Byzantium in Rise of Kingdoms. With improved march speed, his army is able to traverse around the map quickly and effortless. Caesar + Mehmed When you max out Attila’s skills, he comes with immunity to silence. They have a strength that is unseen by other forms of troops and makes a perfect army to provide protection. Why Genghis Khan is the Best Cavalry Commander? Deals 1,000 damage to each target, up to 5 targets and slows them down by 50% for 2 seconds. Pelagius is another epic commander that’s worth leveling up. Same as above. So, if you are looking to expand your strength in speed and offense side, then you may want to consider leveling up one or two cavalry commanders.eval(ez_write_tag([[728,90],'houseofkingdoms_com-box-3','ezslot_14',134,'0','0'])); In this guide, I am going to talk about the best cavalry commanders to play right now in Rise of Kingdoms. We are the biggest fan site for Rise of Kingdoms. House of Kingdoms is the biggest Rise of Kingdoms guides and tips. Pelagius performs better on the defense side since his talent builds and skills revolves boosting the cavalry troops’ defense while garrisoning in the city. Counterattack damage taken reduced by 20%. Reduces damage taken by 40% (Full Blessing Stacks) when attacking enemy cities. That takes the overall damage to 2,000—a good direct hit to the enemy target, when most commanders can only do between 1,200 and 1,600 by their active skills. The more viable pairings a Commander has, the bigger the bubble should be. He is great choice and comes with a lot of good pairings choice that works along with legendary commanders like Genghis Khan or Attila for instance. Because he comes with passive skill that reduces damage taken by 30% and damage from counterattacks by 20%. While he doesn’t comes with strong damaging skills as the other two epic cavalry commanders does, it is still worth considering Belisarius if you want a commander with high march speed and the ability to provide support on the battlefield. Which means, he can easily counter and demolish silencers like Guan Yu and Hermann. If you are starting off with Baibars, he is worth leveling up straight away. A strong option for an epic pairing. You would certainly like at least a handful of good cavalry commanders in your roster. Increases damage by 30% against enemies that are debuffed by “Fierce as the Fire”. Fast movement speed, great for blitzing on the maps. When Hidden Bloodline hits two or more, increase damage and nearby friendly armies damage by 10% and generate 50 rage per second for 3 seconds. Minamoto is pretty good legendary once you max him out, but as I mentioned previously, he is a chance-based commander which doesn’t makes him exactly strong as he is supposedly to be.eval(ez_write_tag([[728,90],'houseofkingdoms_com-large-mobile-banner-1','ezslot_6',155,'0','0'])); Chandragupta Maurya is another powerful legendary commander in Rise of Kingdoms. Wheel of Fortune Commander Cycle & … Furthermore, your resource buildings produce 20% more.eval(ez_write_tag([[300,250],'houseofkingdoms_com-leader-3','ezslot_16',158,'0','0'])); So, this civilization is pretty good if you are into PvE battles and want to be able to minimize your causalities through improved defense. If you would like to join us on the journey to help us share guides & tips for players, please contact us via firstname.lastname@example.org. 10% chance to active shield for 4 seconds, absorbing 1,000 damage whenever on the map. Deals 1,500 damage with active skill up to 3 targets. Same as above. A solid pairing for group fights. In reality, he has a 30% chance to activate his active talent freely and there is no additional cost to be charged. Which Troops to Use for Garrison Commanders? He is equipped with a powerful passive skill which can heal him every turn for 4 seconds and increases the enemy’s damage taken after using his active skill. Diminishes healing effects, which makes him ideal choice against Richard I & Constantine I. Civilisations differ in 3 ways; their special troops, bonuses and starting commanders. When paired with a nuker, Caesar should be the primary commander so that the bonus damage from his active skill applies to the nuker’s active skill. In addition to that, William I can deal damage towards multiple targets. Deals 300 damage and additional 300 damage over 2 turns. If you’re a barbarian hunter, you’ll still be willing to take advantage of the 10% Action Points Recovery (AP) that helps you to track down more barbarians. Like Baibars, you can get this commander for free... Belisarius. While on the map, Cavalry Attack is further increased by 30%. He comes with a ton of skill set that increases his overall damage. Awesome commander for protecting your land on the map. ... Sun Tzu is a solid secondary commander to pair with Aethelflaed. If you don’t agree with these ranked commanders, please feel free to comment below and we’ll have a talk. Cavalry Buffs: Pelagius boosts cavalry troops through his second skill and expertise. He is a beast and armed with a range of skills that disempower the enemies when coping with troops with massive damage. Great for the early, mid and late game of Rise Of Kingdoms. 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If you do not have Cao Cao yet, you can level up Belisarius instead as he is a solid epic commander to start with — especially if you are starting off as Byzantium in Rise of Kingdoms. Hits target for a moderate mount of damage. Osman is an excellent Epic commander!. Pure Cavalry. Reduces damage taken from enemy cavalry by 5%. That makes it possible for this amazing commander to deploy at high speed to hit the targets surprisingly. Skill damage increased by 30% and restores 25 rage when army strength is below 50%. Top 10 Best Meta Commanders & Pairings. One of the main ... Meta Infantry Commanders: Guan Yu + Leonidas I. Meta Cavalry Commanders: Genghis Khan + Cao Cao. Increases cavalry attack and defense by 15%. His passive skill has an interesting synergy that scales damage based on the number of targets that William I is fighting against. Which brings the total damage to 2,000 — a decent direct blow to the enemy target while most commanders only can do between 1,200 to 1,600 with their active skill. Has a 10% chance to self-heal for 450 health points. Why Saladin is the Best Cavalry Commander? Plus they will generate 50 rage per second which makes William I an awesome legendary cavalry commander to have.eval(ez_write_tag([[728,90],'houseofkingdoms_com-large-mobile-banner-2','ezslot_9',156,'0','0'])); One of my favorite epic commander is Baibars. Reduces amount of severely wounded troops by 10% when attacking cities. But other than PvE, Germany and Arabia is great at PvP battles due to better attack stats. This civilization gives 5% cavalry protection and all commanders obtain 10% more expertise. Although he’s not quite that great without a pair, there’s a purpose he’s “married” to Attila because of his talent build that improves skill damage, making Takeda a great secondary legendary commander with whom you can couple. Sun Tzu can also be run fairly effectively as a secondary to most good single target nukers in group battle settings. Increases damage against barbarians by 50%. He’s really overpowered commander in Rise of Kingdoms and that’s because you can use him extremely well either on defending your city or also for rallies with a full archer army. His active skill can reduce enemy target attack and defense by 30%, allowing your troops to increase their combat effectiveness against the enemies. This civilization gives 5% attack bonus to cavalry and the training time for troops is reduced. Happy ruling, Governors! You can get it for free if you’re beginning the game as Arabia. Increases skill damage by 21% against cities. That allows Takeda Shignen an amazing tank commander to battle on the field. Genghis Khan is one of the most famous officers of cavalry at Rise of Kingdoms. Blacksmith-this one is obvious, all you have to do is select what you want to produce.Daily Quests-Well you probably already doing all daily quests.Try to finish them all so you can get a new equipment key. Reduces up to 3 targets’ march speed by 30%. Baibars is one of my favorite epic commanders. Increases garrison and watchtower attack by 7%. Pairing Charles Martel and Richard I is the best infantry march for open-field skirmishes and garrison defense. Increases damage done to barbarians by 35%. He is amazing for PvP battles and is highly recommended for any avid PvPers. They provides speed that is unmatched by other type of troops and makes great army to provide support.eval(ez_write_tag([[300,250],'houseofkingdoms_com-medrectangle-4','ezslot_12',136,'0','0'])); You definitely will want to have at least a few good cavalry commanders in your roster. Cao Cao is the ideal choice for this sort of situation. Flexible, works well with any cavalry commanders. I assume you can find this guide helpful and insightful in order to customize your own commander roster. Plus, when you assemble a rallying army, then the troops does another 5% extra damage. © 2020-2021 House of Kingdoms | All Rights Reserved. Gatherer Hunter. Spain is another common culture to play with if you’re a cavalry commander. Rise of Kingdom has many cavalry commanders; however, this doesn’t mean that you can pair them randomly. Reduces damage taken from skill, normal attack and counterattack by 10%. We are not endorsed by or affiliated with Lilith Games. Powerful conqueror with superior zone of control. Fast and hard-hitting commander, especially with cavalry troops. Big shield that can absorb a lot of damage. Chosen One: Attacks a single target, dealing massive damage (Damage Factor 1700). When Hidden Bloodline hits one target, increase defense by 20% for 3 seconds. One of his passive skills improves the damage caused by regular assault by 100% and is especially strong for his constant damage. On the battlefield, Chandragupta Maurya is an excellent commander to gain control of the war in your favor. Before we delve into the civilisations, let’s look at how much weighting we should give each. Increases Cavalry Defense by 30% after leaving the battle. Belisarius is such a great commander to team up with Baibars to build a fast pair. Which pretty much allows Saladin and nearby friendly commanders to effectively kill the enemies with ease. Commanders are put in different categories: Legendary, Epic, Elite and Advanced. . Besides, when you gather a rallying force, the troops can render an additional 5% damage. With the right talent tree build and pairing Sun Tzu can do an insane amount of damage to 5 targets at the same time. Furthermore, if he hits 2 or more then his troops and nearby friendly armies will deal 10% more damage. 10% chance to restore 1,000 health points. Below is the list of skills of Genghis Khan in Rise of Kingdoms:. Restore 100 rage per active skill trigger. Belisarius’ Bucellarii is amazing to have because it improves the defense of cavalry and march speed by 30%. Why Belisarius is the Best Cavalry Commander? When army strength is below 50%, increases all damage done by 30%. Attila gets along with Takeda Shignen pretty well due to strong synergy between the duo. Credit for this information goes to Rise of Kingdoms Guides. In this guide, I will discuss the best cavalry commanders to be played in Rising of Kingdoms right now. Baibars + Cao Cao Pure Cavalry or Mixed Troops. But even so, it is relatively easy for you to decide what your best commander is based on what you have unlocked and in today’s article I will share a complete guide for the Rise of Kingdoms commanders, as well as rank them from best to worst (in my opinion).. Do have in mind that commanders in RoK are not created equal, some being better for attacking … 1. Belisarius is actually a good epic commander to invest in. Increases damage by 40% for 3 seconds after using active skill. Plus, it does slow down the enemy movement which is a huge plus if you are battling against multiple enemies on a battlefield. Cavalry troops is one of the fastest units in Rise of Kingdoms. This civilization gives 5% cavalry defense and all commanders gets 10% increased experience gain. Instead, you should level up Minamoto if you’ve got him since he’s a fairly good commander causing decent damage. Cao would exploit his forces to do extra damage against barbarians example, his army is able travel. 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